1983
Ant Attack sets a world record as the first isometric home-computer game
Sandy White's Ant Attack is recognised as the first isometric home-computer game.
Published by Quicksilva for the ZX Spectrum in 1983, Ant Attack placed the player in the ruined city of Antescher, where giant ants had taken over the streets. The game used White's Softsolid 3D system to create a three-dimensional isometric environment, allowing the player to move around the city, climb onto buildings and escape the giant ants.
Ant Attack was also notable for allowing the player to choose between a male or female character. Its distinctive filled 3D graphics made it one of the most technically impressive early Spectrum games.
Published by Quicksilva for the ZX Spectrum in 1983, Ant Attack placed the player in the ruined city of Antescher, where giant ants had taken over the streets. The game used White's Softsolid 3D system to create a three-dimensional isometric environment, allowing the player to move around the city, climb onto buildings and escape the giant ants.
Ant Attack was also notable for allowing the player to choose between a male or female character. Its distinctive filled 3D graphics made it one of the most technically impressive early Spectrum games.